To claim otherwise would be to ignore that Omega Ruby and Alpha Sapphire's first week in 2014 sold approximately five times the units of Red and Blue's first week twenty years ago. Every day new trainers are recruited into the ranks of Pokémon Leagues around the world, participate in a global trading network, and compete for regional titles at Nintendo and fan-sponsored conferences. Each year a handful of successful trainers are cheered on at the World Championships while their matches are streamed live to anxious fans, and are then awarded scholarships worth several hundred thousand dollars for their skill at the games.
Artwork by 12m, used with permission. |
(This last point is counterfactual to history. Se Jun Park was and is a competitive player who carefully selected and bred his Pachirisu for a deliberate strategic purpose that catered to the VGC's double battle format.)
Artwork by pictolita, used with permission. |
Going back to the Twitch Plays Pokémon example, no one would be worshiping Lord Helix if Ken Sugimori hadn't sat down and drawn an ammonite Pokémon in 1990. The popularity of each respective generation in comparison was made clear during the height of the TPP streams. TPP Red averaged 80 thousand continuous viewers during its initial run, but by the time the stream got to Crystal there were already complaints about a lack of participation. Some qualia about Red and Blue still resonates with those that experienced it at the turn of the millennium, and the games stopped retaining this in Ruby and Sapphire, if not earlier.
I have always thought of Pokémon more as a kind of time, setting or place rather than as a story or narrative. The fact that it was born, died and gave way to a restoration of itself is testament to the games' cultural footprint. The first Pokémon games were the beginning of an experience from '96 to '04 that brought a close to the cultural 90's, the tail end of which dragged into the release of Pokémon Emerald. I'm not in a position to say whether the changes brought on by this experience were positive or negative. But I can interrogate how they have reshaped my home country.
Omega Ruby and Alpha Sapphire have been out for a month now, but for me they're still on the horizon. I know that once I have them I won't want to put them down for a while, so in the spirit of the season--not of Christmas nor Saturnalia but of Pokémon--I want to jump headfirst into 1998 and illustrate the cultural impact of the original games on today's USA, and to a lesser extent on a global scale. I should clarify that I am not a competitive Pokémon trainer, no matter what aspirations I held in my youth, but because of the unique concessions and simplicities of Red and Blue it's easier for me to grasp them than the later games. I am more comfortable as a Pokémon naturalist. I enjoy capturing the image, spirit and personality of the species. So my position is not one of total authority on the subject, but with all this said, I'm ready to go back down the rabbit hole.
Index
Chapter 1: Interpretation, Nostalgia & EarthBound (Pallet town through Viridian city)
Chapter 2: Forests & Representation (Viridian forest)
Chapter 2: Forests & Representation (Viridian forest)
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